Local DataBase System in Game Engine

Local Database System

Let’s add a data saving system to the Game Engine as a new feature, so that we can easily host the things we want to save as a local database, for example: Level System Games or In-Game Shop System.

I don’t know if this counts, but there is already a function that saves a value into a file in the phone, so you can pick that value to use without the risk to it be deleted with the game being closed, like a level number, a highscore or the player status.